First Event Upload!


2025.12.17

- Released first event :

  • A new character available;
  • New SMN and BOW skills;
  • New Absolute skills;
  • New Enemies and Bosses;
  • A new Accessory.

- Disciplines balanced, each one in his own way: 

  • Summoning Magic - AoE damage with high cost;
  • Destructive Magic - More damage the more the enemy is hurt;
  • Aid - Heal increased by missing HP of the target - Offensive magic increase as MP decrease;
  • Coercion/Empower - Lower damage, but with a buff/debuff;
  • Martial Arts - Slight longer charging time but makor increase of Absolute bar;
  • Bow - Damage standard but higher variance;
  • Dagger - Less damage, lower cost, chance to double or triple damage;
  • Spear - Based both on Strenght and Agility
  • Defensive - Damage calculated on Max Hp and lost Hp;
  • Axe - Highest damage, but come with lower hit chance or recoil;
  • Sword - Standard damage, always balanced;

- Gatcha system revisited, it is not possible to obtain the same weapon twice (there is not enough currency to obtain all the weapons in the game. It is random, but in every playthrough, you can obtain 80% of the weapons);

- Event Gatche is separated, with the event currency (Ticket One), you can obtain up to 5 new weapons;

- The Absolute bar will now charge with Attack and Skills too;

Files

Tlsl.zip Play in browser
1 day ago

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